Live Music Visuals
Explorations and developments for a real-time music visualization system.
Monday, August 26, 2019
Live Music Visuals: Galaxy v2.0 - Burning Bridges
Still working through Unity2019 and all the preview packages. Trying to get some cool space stuff that reacts to music. Second attempt here with the VFX particle system in Unity. It's coming along nicely. 20K+ particles at any one time. Definitely pushing some limits on my computer right now. Much more to do.
Sunday, May 19, 2019
Latest demo reel and a new logo update
So I've got a new demo reel to reflect work I've done for the past 4 years. In addition, it was time for a logo update as well. Enjoy the new look and check out examples of my recent work. Some new videos have been posted as well in support of the latest demo reel.
Friday, April 12, 2019
Monday, March 4, 2019
Live Music Visuals: Raindrops 2.0
Final version of my Raindrops 2.0 The Song is complete and the visualization is complete. Leverages alembic fluid caches from Maya Bifrost. OpenVDB for mesh simplification, and blend shapes for some of the raindrop effects. Throw in a few particles, post processing, connect everything to 8 channel spectral audio analysis and Voila! Enjoy. Next up will be galaxies and side-scrolling graphic designs.
Tuesday, February 26, 2019
Saturday, February 23, 2019
Raindrops visualization - Adventures by A Himitsu
Been working with Alembic caches for a little bit now. Lots of awesome potential here. Of course I had to instance this effect and see what is possible. Also utilizing openVDB to simplify the fluid mesh so everything runs better in real-time. Still a work in progress but I'm expecting to wrap this up soon.
Still need to incorporate a few more different splash sims, tweaks to lighting, fog, and set this up to my Raindrops music.
Still need to incorporate a few more different splash sims, tweaks to lighting, fog, and set this up to my Raindrops music.
Friday, February 1, 2019
Alembic fluid caches in Unity
Looking into using Alembic fluid caches in Unity. Not sure if this is fully ready for prime time but exploring it. Lots of great functionality here!!
A couple good resources:
https://github.com/unity3d-jp/AlembicForUnity
https://forum.unity.com/threads/alembic-for-unity.521649/page-2
https://github.com/unity3d-jp/AlembicForUnity
https://forum.unity.com/threads/alembic-for-unity.521649/page-2
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Live Music Visuals: Galaxy v2.0 - Burning Bridges
Still working through Unity2019 and all the preview packages. Trying to get some cool space stuff that reacts to music. Second attempt h...
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Doing a quick deviation from my documentation on the Iron Man music visualization. Figured I'd put up a quick tutorial on creating a s...
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Playing around with Unity 2018.3 visual effects shader graph. Figured out how to do worldspace particle systems.
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Development continues. I realize it's been awhile. Life just seems to get busy. So here is a line-up of buildings I've got. I f...