Saturday, February 23, 2019

Raindrops visualization - Adventures by A Himitsu

Been working with Alembic caches for a little bit now.  Lots of awesome potential here.  Of course I had to instance this effect and see what is possible.  Also utilizing openVDB to simplify the fluid mesh so everything runs better in real-time.  Still a work in progress but I'm expecting to wrap this up soon.



Still need to incorporate a few more different splash sims, tweaks to lighting, fog, and set this up to my Raindrops music.



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